Level
1st
Casting Time
1 Action
Range/Area
30 ft.
Components
S
Duration
Concentration
1 Minute
School
Evocation
Attack/Save
WIS Save
Damage/Effect
Incapacitated
You surround a creature of your choice that you can see within range in a glimmering and chaotic swirl of temporal energy. The target must succeed on a Wisdom saving throw or become thoroughly overwhelmed by the waves of chronological energy and flurry of shifting images flowing around it, becoming incapacitated and unable to move or take action for the duration.
At the end of each of its turns, and each time it takes damage, the target can make another Wisdom saving throw. The target has advantage on the saving throw if it's triggered by damage. On a success, the spell ends.
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