You create 1d6+4 magical blades of grass. As an action, you can throw any number of blades, up to the remaining amount. Any creature you wish in range must succeed on a dexterity saving throw, or take damage equal to xd6, where x is the number of blades of grass thrown, times 2. On a failure, the creature takes 1d6 damage. A creature killed by this spell turns into another blade of grass for you to throw, though the amount of blades you have may not exceed ten. Blades not thrown on a turn remain in your hand. Creatures turned into a blade of grass turn back to their normal corpse form wherever their blade of grass lands. A blade of grass may also be turned back to a corpse with a greater restoration of wish spell. The corpse can then be revived by normal means.
* - (Ten jade figures of grass, each worth at least 100 gp)
Level
9th
Casting Time
1 Action
Range/Area
60 ft.
Components
V, S, M *
Duration
Concentration
5 Minutes
School
Conjuration
Attack/Save
None
Damage/Effect
Comments