You manifest a shadowy duplicate of yourself in an unoccupied space within range. The clone looks exactly like you but without any color. It has the same stats and an equal amount of hit points as you when you cast the spell. In addition, the duplicate carries shadow versions all your equipment. Roll initiative for the shadow clone, which has its own turn.
You control the shadow clone on its turn. The clone can't regain hit points and disappears when it drops to 0 hit points. You and the clone share the same magical reserves, so when the clone cast a spell or uses on of your abilities, you must expend spell slots or ability charges accordingly.
Anytime the clone uses one or more of its shadow versions of your items, the original item is also used and is removed from your person, as well if a shadow item is thrown then the original will appear in its space.
Further, you and the clone can swap places with each other within 100ft as an action.
* - (A living shadows trapped in a glass vessel worth 1,500gp)
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