Level
3rd
Casting Time
1 Action
Range/Area
120 ft.
Components
V, S, M *
Duration
Concentration 1 Minute
School
Evocation
Attack/Save
None
Damage/Effect
Lightning

You cause an intense electromagnetic storm to break out in a cylindrical zone with a 20-foot radius and 20 feet high, at a point you can see.  The spell has three effects.

First, each creature that starts its turn in the area of effect takes 1d10 lightning damage unless it makes a successful Dexterity saving throw.

Second, any attempt to use magnetism with the area of effect (to navigate, for example) is spoiled by the storm's intense magnetic field unless the opposed magnetic field is generated by a spell level of 4 or higher.

Third, any electrical current (magical or otherwise) that passes within 60 feet of the electromagnetic storm is drawn into the storm, causing everyone in the storm's area to take whatever damage the electricity would normally do.  For example, assume a wizard casts lightning bolt within 60 feet of an electromagnetic storm.  The bolt is drawn into the storm and it terminates there, causing its normal damage to everyone inside the electromagnetic storm.

Source: Book of Lost Spells

 

* - (Iron Fillings)

Available For: Sorcerer (Legacy) Wizard (Legacy)

RavynWing

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