Level
4th
Casting Time
1 Action
Range/Area
90 ft.
Components
None
Duration
Instantaneous
School
Evocation
Attack/Save
None
Damage/Effect
Description: You conjure a 10ft long spike of ice and launch it in a direction of your choice. Any creature in its path must make a Dexterity saving throw or take 2d12 cold and 5d12 piercing damage, taking half as much on a successful save. If the creature fails its saving throw or is killed by this spell, the spear will pierce through them and continue on its path until it is stopped or reaches its maximum
range.
Comments