You unleash a powerful sweeping strike that cleaves through your enemies and dismantles their defenses. Each creature in a 30-foot cone must make a Dexterity saving throw. On a failed save, a creature takes 6d10 slashing damage and 4d10 force damage, and its AC is reduced by 2 until the start of your next turn. On a successful save, a creature takes half as much damage and its AC is not reduced.
In addition, any non-magical armor or shields worn or carried by affected creatures are sundered, losing their enchantment until they are repaired. Magical armor and shields have their magical properties suppressed for 1 minute, though they are not permanently damaged.
At Higher Levels. When you cast this spell using a spell slot of 7th level or higher, the slashing damage increases by 1d10 and the force damage increases by 1d10 for each slot level above 6th.
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