Level
1st
Casting Time
1 Special
Range/Area
Self
Components
S
Duration
10 s
School
Enchantment
Attack/Save
None
Damage/Effect

this spell allows you, and 1 - 3 other allies to gang up on an enemy for a full 10 seconds ( during this brief moment, actions take 1 second instead of 6, and the participants turns are made after the non jump participants, but when the non participants turns are done they are taken out of the turn order for the duration of the jumping ) but spells or cantrips can not be used  by the members of the party participating in the jumping, and the attacks made by the jump participants are considered unarmed attacks the tenth attack does 2.5x damage (all classes can participate in the jumping) .

Available For: Bard (Legacy) Cleric (Legacy) Druid (Legacy)

az09

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