You impose your supreme force of will on an area, exuding an aura of overwhelming dread. Any creatures that start their turn within 30 feet of you or enter this area must make a Charisma saving throw. On a failed save, the creature is frightened and cannot move closer to you for the duration of the spell and if they are within 10ft of you they are stunned until the start of their next turn.
On a successful save, the creature is immune to both the stunning and frightening effects for 24 hours. Creatures of your choice are unaffected by either effect.
At Higher Levels: When you cast this spell using a spell slot of 6th level or higher, the radius of the stunning aura increases by 5 feet and the radius of the frightening aura increases by 10 feet for each slot level above 5th.
DM’s Note: This spell provides a powerful defensive measure, combining stunning and frightening effects to control the battlefield. The concentration requirement ensures that the caster must maintain focus to keep the aura active.
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