You make an abrupt hand gesture as if pulling the target toward you, and its spiritual energy is forcibly drawn out through its eyes, nose, and mouth. Choose a creature you can see within range. The target must make a Constitution saving throw.
On a failed save, the target takes 4d8 necrotic damage and is knocked unconscious for 1 turn.
On a successful save, the target takes half the damage and is not knocked unconscious.
If the target is not undead and fails the saving throw, you regain hit points equal to the necrotic damage dealt. If you are at maximum hit points, you instead gain temporary hit points equal to half the necrotic damage dealt (rounded up).
At Higher Levels. When you cast this spell using a spell slot of 5th level or higher, the damage increases by 1d8 for each slot level above 4th.
* - (One spider eye, coagulated ghoul blood and a small amount of bone ash)
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