You summon a storm made of the most unpleasant aspects of reality; acid, poison and lightning. Clouds of gas gather, arcing static shoots between them and the stress it causes in the bodies of creatures causes terrible acid reflex. Vomiting abounds, as yellow and black clouds fill the area with squelching, popping and cracking sounds.
Each creature caught in the area of the storm must make a Constitution saving throw or take 3d4 Acid damage, 3d4 Poison Damage and 3d4 Lightning damage on a failed save and have disadvantage on attack rolls and ability checks while within the area. Creatures that make a successful save take half damage and do not suffer disadvantage. Creatures repeat the save at the end of each of the casters turns. Additionally, visibility is reduced to 5ft within the area of affect.
At Higher Levels: Each spell level above 6th increases the damage by 1d4 for each damage type.
* - (The saliva of a dying humanoid, the tail of a rat struck with plague)
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