Level
3rd
Casting Time
2 Actions
Range/Area
60 ft. (60 ft. *)
Components
V, S, M *
Duration
1 Minute
School
Necromancy
Attack/Save
CON Save
Damage/Effect
Contaminated (...)

As you cast this spell, a shimmering skull will appear in your hands. As this spell only takes 1 action to cast, it does require 1 action to throw. After it is thrown, it begins cackling madly. All creatures hostile towards you or a creature you are friendly towards that you can see in the spell's area have disadvantage on all rolls. When the spell ends, the skull explodes and all creatures in its radius must succeed on a DC 13 Constitution saving throw or become infected with Cackle Fever. You are immune to Cackle Fever for the 24 hours after the spell has been cast.

* - (A jawbone of an evil aligned humanoid )

Spell Tags: Debuff Contaminated

Available For: Cleric (Legacy) - Death Domain Cleric (Legacy) - Grave Domain (Legacy) Druid (Legacy) - Circle of Spores Ranger (Legacy) - Gloom Stalker (Legacy) Sorcerer (Legacy) - Wild Magic (Legacy) Warlock (Legacy) - The Fiend (Legacy) Warlock (Legacy) - The Great Old One (Legacy) Warlock (Legacy) - The Undying Warlock (Legacy) - The Undead (Legacy) Wizard (Legacy) - School of Necromancy (Legacy) Fighter (Legacy) - Eldritch Knight (Legacy)

LordBloodLuster

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