Level
Cantrip
Casting Time
1 Action
Range/Area
60 ft.
Components
V, S
Duration
Instantaneous
School
Evocation
Attack/Save
None
Damage/Effect
All

You fire a small spark of chaotic energy at one creature within range. Make a ranged spell attack roll against the target. On a hit, the target takes 2d4 damage.  Choose one of the d4s, the type of damage dealt is determined by the number rolled, as shown below:

1 - lightning          2 - cold           3 - acid           4 - fire

If the same number is rolled on both d4s, the chaotic energy of the spell arcs to another target of your choice within range. Make a new attack roll (and damage roll, if necessary). This spell can arc multiple times.

At higher levels: The damage is increased by 1d4 at 5th level (3d4), 11th level (4d4), and 17th level (5d4). You must choose 2 of the die for the purposes of arcing, so the chance of the spell leaping does not change even as the damage increases.

Available For: Sorcerer (Legacy)

Vahn_Maxia

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