You fire a small spark of chaotic energy at one creature within range. Make a ranged spell attack roll against the target. On a hit, the target takes 2d4 damage. Choose one of the d4s, the type of damage dealt is determined by the number rolled, as shown below:
1 - lightning 2 - cold 3 - acid 4 - fire
If the same number is rolled on both d4s, the chaotic energy of the spell arcs to another target of your choice within range. Make a new attack roll (and damage roll, if necessary). This spell can arc multiple times.
At higher levels: The damage is increased by 1d4 at 5th level (3d4), 11th level (4d4), and 17th level (5d4). You must choose 2 of the die for the purposes of arcing, so the chance of the spell leaping does not change even as the damage increases.
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