Weaving enchantment magic into your words, you attempt to convince a creature that you mean it mortal harm by shouting. The creature must make a charisma saving throw against your spell save DC. If you or your allies are currently fighting the creature, it has disadvantage on this save.
On failure, the creature has disadvantage on wisdom (perception) checks and attack rolls not made against you. Additionally, the targets passive perception is reduced to 10 while you remain within range.
A creature can make a charisma saving throw at the end of each of its turns, ending the effects on success.
On failure or success, the taunted creature may use its reaction to move it's full movement speed towards you, provoking opportunity attacks.
The number of creatures you can target with a single casting of this spell increases as you level. 3 creatures at 5th level. 5 creatures at 11th level. 7 creatures at 17th level.
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