Level
1st
Casting Time
1 Reaction *
Range/Area
Self
Components
S
Duration
Instantaneous
School
Divination
Attack/Save
None
Damage/Effect
When you are hit by an attack or you fail a Dexterity saving throw, you can tap into a powerful, protective sixth sense.
You gain a +5 bonus to AC against to the triggering attack or a +5 bonus to your Dexterity save against the triggering effect. If the attack nonetheless hits you, you take half damage and suffer no other effect.
Alternatively, you gain a +5 bonus to your Dexterity save against the triggering effect. The damage that you take on a failed save is halved, and you take no damage on a success.
* - When you are hit by an attack or you fail a Dexterity saving throw, you can tap into a powerful, protective sixth sense.
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