Level
3rd
Casting Time
1 Action
Range/Area
60 ft.
Components
V, S, M *
Duration
Concentration 1 Minute
School
Transmutation
Attack/Save
None
Damage/Effect

Target creature must make a Wisdom saving throw. On a failure, the target experiences temporal hiccups. At the start of each of its turns, roll a d20. On a 10 or lower, the target is stuck in a moment and loses its action. On 11 or higher, it acts normally.

* - (a broken clock)

Available For: Wizard (Legacy)

NucFFS

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