You hex a creature that you can see within range. You deal an additional 1d6 necrotic damage whenever you hit the target with an attack until the spell ends. If the target drops to 0 hit points before this spell ends, you can hex a new creature using your bonus action on a future turn of yours as long as you are still concentrating.
Additionally, choose one ability when you cast the spell. Each target has disadvantage on ability checks made with the chosen ability.
Remove curse ends this spell.
At Higher Levels. When you cast this spell using a spell slot of 3rd or 4th level, you can maintain your concentration on the spell for up to 8 hours. When you use a spell slot of 5th level or higher, you can maintain your concentration on the spell for up to 24 hours.
This spell has been customized to suit The New Gods.
* - (the petrified eye of a newt)
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