Level
5th
Casting Time
1 Action
Range/Area
60 ft. (60 ft.2)
Components
V, S, M *
Duration
Until Dispelled
School
Conjuration
Attack/Save
CON Save
Damage/Effect

You conjure a magnificent, enchanting circus within a radius centered on a point you can see within range. The range and area of the circus can be adjusted according to the caster's needs. The circus includes colorful tents, equipment, and puppet performers: acrobats, animals, and other whimsical entities that delight and entertain. The puppets serve dual purposes:

  • Entertainment and Support: Outside of combat, the puppet performers provide entertainment and support for the party.
  • Combat Assistance: In combat, the puppet performers act as support, aiding allies like field medics with healing and other beneficial effects.

The following effects occur within the area:

  1. Calming Aura: Creatures of your choice within the area must succeed on a Wisdom saving throw or become charmed by the conjured entities. While charmed in this way, creatures are pacified and unable to take hostile actions. The charmed condition ends if the creature takes damage or if it is shaken out of its reverie by another creature as an action.

  2. Restorative Performance: You can choose one creature within the area to receive the benefits of a short rest, including the use of hit dice and the recovery of class features that recharge on a short rest. This effect takes 1 minute to complete. This can be used once per hour.

  3. Conjured Protection: The conjured entities provide half cover to all creatures within the area.

  4. Versatile Utility: Depending on the caster's and party's needs, the circus can serve various purposes:

    • Earning a Living: The circus can attract a crowd, providing a means of earning money through performances.
    • Shelter: The circus can provide safe and comfortable shelter for the party members.
    • Combat Boosts: The circus can enhance the abilities and strengths of the party members, granting them a +2 bonus to attack rolls, saving throws, and skill checks while within the area.

Activation: The spell is activated with the incantation:

"In dreams, we weave, in joy and light, Let wonders bloom, a joyful sight, From sands and gold, with magic true, Circus of Dreams, I summon you!"

* - (a pinch of sand and a tiny golden hoop)

Available For: Wizard (Legacy)

ThwynDigofaintSeren

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