You reach into the mind of one creature you can see. It must make an Intelligence saving throw. A creature automatically succeeds if it is immune to being frightened. On a failed save, the target loses the ability to tell friend from foe. It regards all creatures it can see as enemies until the spell ends. Whenever the target takes damage, it can repeat the saving throw.
Whenever the affected creature chooses a creature as a target, it must choose at random from the creatures it can see within range of the attack, spell, or other ability it’s using. If an enemy would provoke an opportunity attack from the affected creature, the creature must make that attack if it is able.
This spell has been customized to suit The New Gods.
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