Mimicking the technique of Velomachus Lorehold. You channel magic into your lungs to make a piercing war cry in a 45 foot cone. Hidden in the sound are waves of energy that also pushes creatures and objects. Each creature in that area must make a Constitution (DC = Spell-casting saving throw DC) saving throw, if they are deaf/deafen they get advantage on the saving throw. On a failed save, a creatures takes 2d20 thunder damage, pushed 10 feet in a horizontal direction. If the failed save is, at least 5 or more below the saving throw DC, the creature is paralyzed until the end of their next turn. On a successful save, creatures takes half the thunder damage, are not pushed or paralyzed, and take an additional 1d8 force damage.
- If you are unable to hear, then you having advantage on the Constitution saving throw.
- Objects that are not worn or carried automatically fail and take full damage.
At Higher Levels. When you cast this spell using a spell slot of 5th level or higher, the damage increases by 1d8 force damage (for both success or fail) for each slot level above 4th.
*Modifications of generic school mage stat blocks ability in Strixhaven for the 5 schools, can be added to NPC sheets to replace generic monster stat blocks suggested.
Previous Versions
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7/12/2024 8:29:40 PM
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5
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1
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v1
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Coming Soon
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