By using this spell, the necromancer can imbue necrotic energy into a severed body part, animating it as a semi-sentient entity under their control. The animated body part has limited capabilities and can perform simple tasks as commanded by the necromancer. The part animated can be a hand, foot, arm, or leg. Can be easily flavored to also work with Circle of Spores druids.
This spell is intended to evolve into Animate Dead at a higher level and mainly used to give low level Necromancy School wizards, clerics or other magic users something fun and relatively low impact to play with.
Animated Body Part Characteristics:
- Hit Points: 1d4 + the caster's Intelligence modifier
- Armor Class: 10 + the caster's Intelligence modifier
- Speed: If a hand or foot, it has a movement speed of 10 feet. If an arm or leg, it has a movement speed of 5 feet.
- Abilities: Str 4, Dex 8, Con 10, Int 1, Wis 3, Cha 1
- Damage Immunities: Poison
- Condition Immunities: Poisoned, Charmed, Frightened, Exhaustion
The animated body part can perform very basic actions such as crawling, grabbing, or tapping. It cannot attack or defend effectively, and its strength is minimal.
Actions:
- Grasp (Hand/Arm): The animated hand or arm can grasp small objects or hold onto something. It can carry up to 5 pounds.
- Tap (Foot/Leg): The animated foot or leg can create tapping sounds or push small objects.
Previous Versions
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7/15/2024 10:59:43 AM
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2
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0
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1
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Coming Soon
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7/15/2024 12:06:09 PM
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10
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0
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1.1
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Coming Soon
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