Level
1st
Casting Time
1 Minute
Range/Area
Touch
Components
V, S, M *
Duration
1 Hour
School
Necromancy
Attack/Save
None
Damage/Effect
Summoning

By using this spell, the necromancer can imbue necrotic energy into a severed body part, animating it as a semi-sentient entity under their control. The animated body part has limited capabilities and can perform simple tasks as commanded by the necromancer. The part animated can be a hand, foot, arm, or leg. Can be easily flavored to also work with Circle of Spores druids.

This spell is intended to evolve into Animate Dead at a higher level and mainly used to give low level Necromancy School wizards, clerics or other magic users something fun and relatively low impact to play with. 

Animated Body Part Characteristics:

  • Hit Points: 1d4 + the caster's Intelligence modifier
  • Armor Class: 10 + the caster's Intelligence modifier
  • Speed: If a hand or foot, it has a movement speed of 10 feet. If an arm or leg, it has a movement speed of 5 feet.
  • Abilities: Str 4, Dex 8, Con 10, Int 1, Wis 3, Cha 1
  • Damage Immunities: Poison
  • Condition Immunities: Poisoned, Charmed, Frightened, Exhaustion

The animated body part can perform very basic actions such as crawling, grabbing, or tapping. It cannot attack or defend effectively, and its strength is minimal.

Actions:

  • Grasp (Hand/Arm): The animated hand or arm can grasp small objects or hold onto something. It can carry up to 5 pounds.
  • Tap (Foot/Leg): The animated foot or leg can create tapping sounds or push small objects.
* - (A small bone)

Previous Versions

Name Date Modified Views Adds Version Actions
7/15/2024 10:59:43 AM
2
0
1
Coming Soon
7/15/2024 12:06:09 PM
10
0
1.1
Coming Soon

Spell Tags: Summoning

Available For: Cleric (Legacy) - Death Domain Cleric (Legacy) - Grave Domain (Legacy) Druid (Legacy) - Circle of Spores Paladin (Legacy) - Oathbreaker Warlock (Legacy) - The Undead (Legacy) Wizard (Legacy) - School of Necromancy (Legacy)

Venselor

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