Unbreakable chains are conjured between 2 creatures and/or objects. The chain is unbreakable and not solid, yet it prevents movement that would make the chain longer than it was at the beginning of the spell (Eg a chain that is 10ft long would prevent movement that would make the chain longer than 10ft) The chain prevents magical movement (like from the spell Misty Step). The chain(s) also phases through disrupting objects and is destroyed by a Disintegrate spell. Alernatively, you may make the chain break if stretched to its maximum length, and it deals 2d6 damage to everything on the chain.
At higher levels: You may create an additional chain for every level after 1st. All of the chains are destroyed if one is destroyed.
Previous Versions
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7/17/2024 4:43:35 PM
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