The target of the spell takes 1d6 psychic damage (non-avoidable), and takes 3d6 psychic damage (non-avoidable) if they had recent trauma (like getting stabbed a lot or kidnapped, for example). They also gain lasting trauma of the event, causing them to take 1d4 psychic damage at the end of any rests and has a 1/6 (1 on 1d6) chance to not gain from any rest. They also take 1d4 psychic damage and are unable to move or take an action when the trauma is mentioned. The trauma lasts for 3 years.
At higher levels, the trauma is increased by 6 months per level and deals 1d6 more psychic damage both initially and for the extra recent trauma damage.
This spell is somewhat powerful, so at DM discretion when casting roll a d20. On a 1, the caster is affected by the trauma too, if they have had recent traumatic events.
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