Level
Cantrip
Casting Time
Bonus Action
Range/Area
Sight
Components
M *
Duration
Instantaneous
School
Evocation
Attack/Save
INT Save
Damage/Effect

The caster places hand below the waste making a circle by touching his index finger to his thumb. Anyone within sight that can see the hand must make a dc intelligence save. Upon a failed save the caster gets one free unarmed strike action and the target is blinded in one eye for 1d4 hours and has disadvantage on attack rolls if the target is an enemy. If the target is friendly they are stunned for 1d4 rounds.

If target saves then they get a free unarmed attack on the caster

* - (hand)

Available For: Bard (Legacy) Cleric (Legacy) Druid (Legacy) Ranger (Legacy) Sorcerer (Legacy) Warlock (Legacy) Wizard (Legacy)

crimsonghost138

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