Level
5th
Casting Time
1 Reaction *
Range/Area
Self
Components
V
Duration
1 Hour
School
Divination
Attack/Save
None
Damage/Effect

Upon seeing one of your allies fall in combat, you become enraged with divine fury. A pillar of holy light crashes down on you. The following effects are placed on you for one hour and can only be removed by death or duration.

You emit bright light in a 15ft radius, dealing 1d8 radiant to any undead or fiend within 5ft. Your attacks deal an additional damage die of their respective type. You become immune to the following conditions: stunned, paralyzed, charmed, blinded, and petrified. 

You gain four Divine Fury charges, which can be used to fuel the following actions. 

Rejuvenate: (Bonus Action) You can expend 1 Divine Fury charge to heal an ally for 5d10 + your charisma modifier, as long as your target is within 50ft.

Godlike Speed: (Bonus Action) You can expend 2 Divine Fury charges to double your movement speed and gain an additional action for 1 minute. 

Deific Smite: (Special) When you use your action to attack an enemy with any variation of smite, you may expend 3 Divine Fury charges to guarantee a critical hit.

Raise the Fallen: (Action) You can expend all four Divine Fury charges to raise any unconscious ally within 50ft to one hit point before granting all allies within the range the full benefits of a long rest. 

After the spell's duration concludes, you fall into a magical sleep for 24 hours. The only spell that can wake you is Greater Restoration, cast at 7th level or higher. 

* - Avenge the Fallen can be cast once an ally falls unconscious within 50ft of you.

Available For: Paladin (Legacy) - Oath of Devotion (Legacy) Paladin (Legacy) - Oath of Redemption Paladin (Legacy) - Oath of Glory (Legacy)

Drakanuyek717

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