A spectral, floating hand appears at a point you choose within range. The hand lasts for the duration or until you dismiss it as an action. The hand vanishes if it is ever more than 120 feet away from you or if you cast this spell again.
By using your action, You may roll 1d2 to control the hand. If you get a 2 you can command the hand this turn. If you get a 1, the hand will act of its own will and float around the room at random fur the remainder of the turn.
You can use the hand to manipulate an object, open an unlocked door or container, stow or retrieve an item from an open container, or pour the contents out of a vial. You can move the hand up to 30 feet each time you use it.
The hand can't attack, activate magic items, or carry more than 20 pounds.
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Posted Oct 2, 2019A wild magic sorcerer's mage hand? Longer range, stronger, but unpredictable.
Typo "fur the remainder of the turn"