You touch a point on the ground, creating a holy ward with a size of up to 10,000 square feet. Choose one or more of the following creature types when you cast this spell: aberrations, celestials, elementals, fey, fiends, and undead. The chosen creature types are unable to benefit from the warded area.
While in the warded area, creatures regain 1 hit point every 4 minutes (15 hit points per hour) as the divine energy soothes any aches, bruises, and cuts you might have.
The spell's area can't overlap with the area of another sanctum of respite spell. If you cast sanctum of respite every day for 30 days in the same location, the spell lasts until it is dispelled, and the material components are consumed on the last casting.
* - (powdered silver worth 1,000 gp)
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