Level
Cantrip
Casting Time
1 Action
Range/Area
Unlimited
(10 ft. )
Components
V, S *
Duration
Instantaneous 1 Minute
School
Evocation
Attack/Save
WIS Save
Damage/Effect
Fire
A beam of dark eldritch fire flashes out from the sky in a 10-foot-wide cylinder. Each creature in the line must make a Wisdom saving throw. On a failed save, a creature takes 8d8 fire damage and is frightened and blinded until your next turn. On a successful save, it takes half as much damage and isn't frightened or blinded by this spell.
You can create a new cylinder of fire as your action on any turn until the spell ends.
For the duration, eldritch fire shines in your eyes. It sheds bright light in a 30-foot radius and dim light for an additional 30 feet. This light is fire.
* - (a magnifying glass)
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