Target a known creature on any plane of
existence to fall asleep, entering a dream scape with the caster, of the casters making.
Target must succeed on a constitution saving throw or is incapacitated along with the caster until the end of the spell. target makes the saving throw a disadvantage if they are already asleep. A willing target may also choose to give in to fail the saving throw
On a successful's saving throw the target is safe from the spell for 24 hours. A sleeping target notices no changes and cannot be awaken without breaking the spell either by breaking the caster concentration or by Greater Restoration.
When they awaken they receives the benefits of a long rest, unless the spell was broken prematurely.
This has no effect on races that cannot be put to sleep by magical means.
Bonus to roll (based on scrying)
Secondhand +5 Likeness -2
Firsthand -0 Possession-4
Familiar -5 Body Part - 10
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
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7/21/2024 2:32:01 AM
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42
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1
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Coming Soon
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