Level
2nd
Casting Time
1 Action
Range/Area
60 ft.
Components
V, S
Duration
Concentration 1 Minute
School
Divination
Attack/Save
None
Damage/Effect

You use your knowledge of the strands of fate to attempt to bind a creature to them. Choose a creature within range. That creature must make a Wisdom saving throw against your spell save DC or be affected by this spell for its duration.

When you cast this spell, choose one of the following effects. On each subsequent turn while the spell is effective, you can use your action to replace this effect with another effect from the list:

  1. Whenever the target rolls a d20 to make an attack roll, the result of that D20 is a 1.
  2. Whenever another creature rolls to hit the target and misses, that creature hits instead. Whenever another creature rolls to hit the target and hits, that creature scores a critical hit.
  3. Whenever the target makes a saving throw, they make that saving throw at disadvantage. 

At Higher Levels: When you cast this spell using a spell slot of 3rd level or higher, the spell affects one additional target for each spell level above 2nd.

Previous Versions

Name Date Modified Views Adds Version Actions
7/25/2024 5:09:08 PM
9
1
1
Coming Soon
7/25/2024 5:34:10 PM
17
1
2
Coming Soon

Available For: Sorcerer (Legacy) Warlock (Legacy) Wizard (Legacy)

mistajames32131

Comments

Posts Quoted:
Reply
Clear All Quotes