Level
Cantrip
Casting Time
1 Bonus Action
Range/Area
Self
Components
S *
Duration
Until Dispelled 1 Minute
School
Transmutation
Attack/Save
Melee
Damage/Effect
Necrotic

As a bonus action, you can activate any rite you know on a weapon you’re holding. A weapon can only hold one active rite at a time. When activated, you take 1d4 necrotic damage which can't be reduced in any way.

While your rite is active, attacks made with this weapon are magical, dealing an additional 1d4 damage of the type determined by the chosen rite. The rite’s effect lasts until you finish a short/long rest and other creatures cannot gain the benefit of your rite.

* - (1d4 necrotic damage to self)

Spell Tags: Damage Buff

Available For: Blood Hunter - Order of the Profane Soul

Kihtaria_Apart

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