Level
Cantrip
Casting Time
Bonus Action
Range/Area
Touch
Components
V, S
Duration
Instantaneous
School
Enchantment
Attack/Save
None
Damage/Effect
Paralyzed
As a bonus action you can cast this on any weapon of your choice, next attack with this weapon will deal an additional 1d8 thunder damage upon a successful hit. Additionally upon a successful hit, the creature must make a wisdom saving throw. Upon failed saving throw, the creature is paralyzed. DC 15. Upon successful saving throw, the creature is NOT paralyzed and damage is halved.
Comments