Level
3rd
Casting Time
1 Action
Range/Area
120 ft. (40 ft. )
Components
V, S, M *
Duration
Concentration 1 Minute
School
Transmutation
Attack/Save
WIS Save
Damage/Effect
Control (...)

You fill a 50-foot cube centered on you with a strange mist that alters time around everything in it except you. Each entity in the mist must succeed on a Wisdom saving throw or be affected by this spell for the duration.

An affected target's speed is halved, it takes a −2 penalty to AC and Dexterity saving throws, and it can't use reactions. On its turn, it can use either an action or a bonus action, not both. Regardless of the creature's abilities or magic items, it can't make more than one melee or ranged attack during its turn.

If an unaffected creature or a creature outside the mist attempts to use Stealth, affected creatures have disadvantage on Perception checks against it.

A creature affected by this spell makes another Wisdom saving throw at the end of its turn. On a successful save, the effect ends for it.

A strong wind will dispel the mist instantly.

Other vapor and cloud-based spells, such as Cloud Kill, are disrupted by Veil of Mist and have their effects nullified for the duration.

* - ((an inkwell and a drop of alcohol) )

Spell Tags: Control Debuff

Available For: Sorcerer (Legacy) Wizard (Legacy)

KingRey