Level
2nd
Casting Time
1 Action
Range/Area
40 ft.
Components
S, M *
Duration
Instantaneous
School
Evocation
Attack/Save
DEX Save
Damage/Effect
Bludgeoning

Pulling earth up from the ground, you launch yourself upwards and in any horizontal direction. You also pull a large chunk of earth, holding it in the air before slamming it down onto a target.

Move 20 feet in any direction, ignoring difficult terrain. Choose one target to make a DC 14 Dex save, dealing 2d12 damage on a failure and stunning until the end of your next turn. On a success, take half damage and no stun.

At higher levels, move a further 5 feet and deal an extra 1d12 per level.

* - (Available earth near/under the caster)

Available For: Druid (Legacy) Sorcerer (Legacy) Wizard (Legacy)

SillyMoffy

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