You raise the bottle in your hand and the bottle starts to fill up with a swirling pink liquid. You create a potion of arcane healing. you may create 2 at a time and give them to anyone who is not an undead or aberration. upon drinking the potion you may heal 1d4 for each level you've gained.
You summon forth a black liquid in the bottle that can be thrown 20ft to deal 1d10 necrosis damage in a 4 by 4 square area. The effect lasts for 10 minutes.
You conjure some milky clear liquid with a slight blue tint that upon drinking, makes you start to float. this effect last for five minutes; Can be thrown 20ft and gives effect to all enemies adjacent to the target
Lifting thge bottle and spouting the arcane phrase you see the bottle's contents spin into existince. The potion's hue was a light green. A wild and spontaneous color. How curious.
* - (a bottle and 10 gold pieces or an equivalent )
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