Level
1st
Casting Time
1 Bonus Action
Range/Area
Self
Components
V, S
Duration
Concentration 1 Minute
School
Abjuration
Attack/Save
None
Damage/Effect

You imbue your fists with energy, they now count as Natural Weapons that deal 1d10 force damage on a hit

Every time you strike a creature with those weapons, you can choose to push it back 5ft if it is no more than 2 sizes larger than you.

Available For: Cleric (Legacy) Ranger (Legacy) Sorcerer (Legacy)

MrLucky2502

Comments

Posts Quoted:
Reply
Clear All Quotes