Level
2nd
Casting Time
1 Action
Range/Area
30 ft.
Components
V, S
Duration
Instantaneous
School
Evocation
Attack/Save
None
Damage/Effect
You release a powerful fireball from your hand. Choose a point within range; a burst of flame erupts in a 20-foot radius centered on that point. Each creature in that area must make a Dexterity saving throw. On a failed save, a creature takes 4d6 fire damage, or half as much on a successful one. The fire ignites any flammable objects in the area that aren’t being worn or carried.
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