Level
4th
Casting Time
1 Action
Range/Area
Sight 60 ft.
Components
V, S, M *
Duration
Concentration 1 Minute
School
Conjuration
Attack/Save
None
Damage/Effect

You conjure a beacon of chaotic energy that draws forth the attention of eldritch entities. Choose a point within range; an area with a 20-foot radius centered on that point becomes filled with flickering, otherworldly light and shadow. For the duration, any creature within the area must make a Wisdom saving throw at the start of its turn. On a failed save, the creature is stunned until the end of its next turn. Additionally, you can summon a minor eldritch creature (see “Eldritch Minion” below) to appear in the area. The beacon's chaotic nature requires you to roll a d6 each round; on a 1-2, you suffer 1d8 psychic damage.

Eldritch Minion (summoned by the spell):

  • Small Aberration
  • Armor Class: 13
  • Hit Points: 27 (5d8 + 5)
  • Speed: 30 ft.
  • STR 8 (-1) | DEX 16 (+3) | CON 12 (+1) | INT 10 (+0) | WIS 14 (+2) | CHA 8 (-1)
  • Skills Perception +2
  • Senses Darkvision 60 ft.
  • Languages —
  • Challenge 1 (200 XP)
  • Actions:
    • Eldritch Bite. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 7 (1d6 + 4) psychic damage.
    • Warping Gaze. The minion can use its action to create a disturbing gaze that forces a creature within 30 feet to make a Wisdom saving throw. On a failed save, the creature is frightened for 1 minute or until it takes damage from any source.
* - (A small fragment of an otherworldly crystal)

Available For: Sorcerer (Legacy) - Wild Magic (Legacy) Sorcerer (Legacy) - Aberrant Mind (Legacy) Warlock (Legacy) - The Fiend (Legacy) Warlock (Legacy) - The Great Old One (Legacy) Warlock (Legacy) - The Fathomless

devilbuddha

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