Level
Cantrip
Casting Time
1 Bonus Action
Range/Area
Touch
Components
None
Duration
Instantaneous
School
Illusion
Attack/Save
DEX Save
Damage/Effect
When standing behind a target a creature that is small may cause the target to trip. Target must roll a Dex save of 14 to avoid tripping. On fail roll D20 for effect. Roll of 1-5 fall down prone until next turn. Roll of 6-10 stumble and lose it's action. Roll of 11-14 stumble and lose it's reaction.
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