Level
2nd
Casting Time
1 Action
Range/Area
150 ft. (20 ft. )
Components
V, S, M *
Duration
Instantaneous
School
Evocation
Attack/Save
DEX Save
Damage/Effect
Lightning

A bright streak flashes from your pointing finger to a point you choose within range and then blossoms with a low roar into an explosion of light. Each creature in a 20-foot-radius sphere centered on that point must make a Dexterity saving throw. A target takes 4d6 lightning damage on a failed save, or half as much damage on a successful one.

Targets within 10 feet of a target will be hit with Lightning chain receiving half damage (does not chain to targets hit already)

At Higher Levels. When you cast this spell using a spell slot of 3rd level or higher, the damage increases by 1d6 for each slot level above 2nd.

* - (metal bar and lightning bug)

Previous Versions

Name Date Modified Views Adds Version Actions
8/4/2024 6:00:12 PM
1
0
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Coming Soon

Spell Tags: Damage

Available For: Bard (Legacy) Druid (Legacy) Sorcerer (Legacy) Wizard (Legacy) Warlock (Legacy) - The Fiend (Legacy) Cleric (Legacy) - Light Domain (Legacy) Cleric (Legacy) - Tempest Domain (Legacy) Rogue (Legacy) - Arcane Trickster (Legacy) Artificer (Legacy) - Artillerist (Legacy) Warlock (Legacy) - The Genie

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