Level
2nd
Casting Time
1 Bonus Action
Range/Area
Self
Components
None
Duration
Instantaneous
School
Evocation
Attack/Save
None
Damage/Effect
You call upon the divine power to transport yourself with a burst of radiant energy. You teleport up to 10 feet to an unoccupied space you can see. As you move, beams of light trail in your wake.
Each creature within 5 feet of the line you traveled must make a Dexterity saving throw. On a failed save, a creature takes 2d6 radiant damage and is blinded until the end of your next turn. On a successful save, a creature takes half as much damage and is not blinded.
At Higher Levels. When you cast this spell using a spell slot of 3rd level or higher, the distance you can teleport increases by 5 feet and the radiant damage increases by 1d6 for each slot level above 2nd.
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