Level
Cantrip
Casting Time
1 Action Ritual
Range/Area
Unlimited
Components
V *
Duration
Instantaneous
School
Necromancy
Attack/Save
None
Damage/Effect

A 2nd level spell for warlocks that can revive anyone you have made a pact with can only be used once per short rest.

This spell only works with those that are truly already dead or have been touched by the void or eldritch When this spell is used you must roll a wisdom saving throw dc 15 if you pass it than you have advantage on the insanity roll

Insanity is a new mechanic with this spell and similar spells that when you get it you roll a d20 If you roll a 18-20 than you can only make unarmed strikes until your next short rest

if you roll a 15-17 than you lose half of your remaining spell slots and can’t make any actions for 2 turns

If you roll a 10-14 than you can’t attack for 2 turns but still can do other actions

If you roll a 5-9 than you lose a single remaining spell slot of your choice (if you chose a cantrip than you lose that spell for 1 day)

If you roll a 3-4 than you can’t use this spell until you take a long rest (changes from being short rest)

If you roll a 1-2 than no bad effect befall you

when a creature is revived it comes back at half HP

* - (a chant that lasts a whole action)

Available For: Warlock (Legacy)

ryton14788

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