Level
2nd
Casting Time
1 Action
Range/Area
Touch
Components
None
Duration
Concentration
1 Minute
School
Enchantment
Attack/Save
None
Damage/Effect
Unconscious
If you cast this spell, the target has to make a Wisdom saving throw against your Spell Save DC. If the target succeeds, it is inflicted with nothing more than a strong headache. If the target fails, it falls into a dreamlike state and you have about one minute to modify small parts of the person's mind.
You can:
- Manipulate certain emotions related to a memory
- Embed an idea or thought into the persons subconscious mind that may or may not fester in time
- Curse the person to have a dream the following night wich you are able to actively form
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