Level
4th
Casting Time
1 Action Ritual
Range/Area
Self
Components
V, S, M *
Duration
Concentration 10 Minutes
School
Divination
Attack/Save
None
Damage/Effect

Upon casting this spell, the caster is imbued with the insatiable greed of Abbathor, the dwarven god of greed and betrayal. The spell grants the ability to detect the most valuable item within range, based on its material worth.

For the duration of the spell, the caster can sense the presence and location of the most valuable item within a 30-foot radius. This detection extends through barriers such as walls, doors, and other objects, provided they are not made of lead. The caster instantly knows the exact monetary value of the item, down to the last copper piece, based solely on its material composition.

The spell provides detailed knowledge of the item's worth, including factors like craftsmanship, rarity, and the materials' quality. The spell does not account for historical or sentimental value—only the item's raw material and magical worth.

The more valuable the detected item, the greater the chance that Abbathor himself will take interest in it. The DM rolls a percentile die to determine Abbathor's interest:

  • 50 gp or less: No interest.
  • 51–500 gp: 5% chance.
  • 501–5,000 gp: 15% chance.
  • 5,001–50,000 gp: 30% chance.
  • 50,001 gp or more: 50% chance.

If Abbathor's interest is piqued, his avatar may manifest near the caster within the next hour to claim the item. The avatar is a powerful, dwarven-like figure adorned in lavish robes and gold. The caster is advised to comply with the avatar's demands, as resisting may result in Abbathor's wrath, potentially bringing a curse or misfortune upon the caster. If the caster refuses to hand over the item, they suffer the Curse of Greed. The caster becomes obsessed with hoarding wealth, gaining disadvantage on all Charisma checks and saving throws, and a -5 penalty to Wisdom (Insight) checks until the curse is lifted by a remove curse spell or divine intervention.

* - (a small piece of gold or a gem worth at least 50 gp)

Available For: Bard (Legacy) - College of Lore (Legacy) Cleric (Legacy) - Trickery Domain (Legacy) Rogue (Legacy) - Arcane Trickster (Legacy) Wizard (Legacy) - School of Divination (Legacy) Paladin (Legacy) - Oath of Conquest Sorcerer (Legacy) - Shadow Magic Cleric - Trickery Domain Bard - College of Lore Rogue - Arcane Trickster Wizard - Diviner

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