Level
2nd
Casting Time
1 Action
Range/Area
120 ft.
Components
S
Duration
Concentration 10 Minutes
School
Divination
Attack/Save
None
Damage/Effect
Prone

You spend an action to exit your physical body and essentially become a ghost. For as long as the spell is active your original body is prone but you can move anywhere as a ghost (including through walls and closed doors) within a 30ft radius of your body. As a ghost you are invisible to others, however moving through them causes a subtle chill to go down their spine. You can see and hear things but senses like smell, touch and taste are lost. The spell is cancelled if you take any amount of damage, if another concentration spell is activated, or if the duration wears off.

 

Previous Versions

Name Date Modified Views Adds Version Actions
7/17/2023 12:38:32 PM
9
8
1
Coming Soon
8/11/2024 11:10:44 AM
9
2
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Coming Soon

Spell Tags: Psionic

Available For: Cleric (Legacy) Druid (Legacy) Sorcerer (Legacy) Wizard (Legacy) Cleric (Legacy) - Knowledge Domain (Legacy) Wizard (Legacy) - School of Divination (Legacy) Sorcerer (Legacy) - Divine Soul Paladin (Legacy) - Oath of the Watchers Bard (Legacy) - College of Spirits (Legacy)

CheekSlayer

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