Level
Cantrip
Casting Time
1 Action
Range/Area
20 ft.
Components
None
Duration
Instantaneous
School
Conjuration
Attack/Save
None
Damage/Effect
As an action/bonus action, you swing the sword and create a crescent of energy that sweeps through the air toward your target at a range up to 20 feet, forcing them to make a DC 10 Dexterity saving throw or take the sword's damage and be pushed back 10 feet. On a success, they take only half damage and arn't pushed back.
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