Level
Cantrip
Casting Time
1 Bonus Action
Range/Area
Self (10 ft.2)
Components
V, S
Duration
Until Dispelled
School
Evocation
Attack/Save
Melee
Damage/Effect

Upon casting the user may allocate their past vanquished foes to aid them in battle. The summoned entity will share health with the user. Summoned entity will be capable of their original abilities and spells. The Entity will mimic the users movements -unless else actioned-. The action requested must be within a range of 10ft. The Entity cannot smell, hear, feel, see, or taste for the user however can be actioned to do so for themselves. Summoning the entity will create noise similar to a loud gust of wind and humming of a tuning fork. However, after summoning the entity will be completely silent, including it's actions. However, actions that cause audibility -explosions or sound based spells- will cause sound. 

Each Entity will have varying spellslots that reset on a long rest. Each Entity will have 3 lvl1 spells 2 lvl2 spells and 1 lvl3 spell dependent on the Entity summoned. The Entity cannot use cantrips but will instead take up 1 lvl1 spell slot. If an Entity is capable of using Legendary spells it is deemed 1 legendary use which dispels the Entity. If an Entity is capable of healing or buffing it will only buff it's user. 

 

Available For: Bard (Legacy) Cleric (Legacy) Druid (Legacy) Sorcerer (Legacy)

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