Risking your own safety, you tip the scales of cosmic justice and pronounce doom on a target within range. The target must make a Wisdom saving throw. On a failed save, the target is judged wanting, and a creature known as a doom appears in the nearest open space to the target and attacks the target immediately. Any additional dooms that are spawned—as described under the monster entry—normally attack the target of your spell as well. However, each time a new doom is spawned from the original doom you called, the GM rolls a d6. On a 1, the newly summoned doom attacks you. It continues to do so until it is destroyed, or until the spell duration elapses. If the doom that targets you spawns an additional doom, it attacks the original target of this spell unless the GM rolls another 1, in which case you are its target, too.
* - (a doomblade)
Level
3rd
Casting Time
1 Action
Range/Area
60 ft.
Components
V, S, M *
Duration
1 Minute
School
Conjuration
Attack/Save
WIS Save
Damage/Effect
Comments