Level
3rd
Casting Time
1 Action
Range/Area
120 ft. (20 ft. *)
Components
V, S, M *
Duration
Instantaneous
School
Evocation
Attack/Save
CON Save
Damage/Effect
Necrotic

A shard of darkness streaks from your hand, its edges wavering like the edge of an eclipse, to a point you choose within range. Upon impact, the shard shatters into an expanding sphere of shadow, consuming the light around it in an eerie silence. The sphere rapidly expands to a 20-foot radius, plunging everything within into a suffocating void of darkness.

Each creature within the area must make a Constitution saving throw. On a failed save, a creature takes 4d8 necrotic damage and is blinded until the start of your next turn. On a successful save, the creature takes half as much damage and is still blinded.

The darkness briefly lingers in the area, extinguishing all non-magical light sources and heavily obscuring the area until the start of your next turn. Objects in the area that aren't being worn or carried are covered in a thin layer of shadowy residue, leaving them cold to the touch and dimly glowing with a faint, unnatural light stopping healing or mending for one turn.

* - (a tiny ball of bat guano and sulfur)

Spell Tags: Damage

Available For:

FIRESHOTQ_Q

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