Level
4th
Casting Time
1 Action
Range/Area
60 ft.
Components
V, S, M *
Duration
Concentration
1 Minute
School
Enchantment
Attack/Save
WIS Save
Damage/Effect
Combat (...)
You point at up to two creatures of your choice within range, forming a tether of loose gold dust between you and those creatures. At the beginning of each of the creature's turns for the duration, it must make a Wisdom saving throw. On a failed save, you can choose either:
- The actions the creature takes in that turn, if any.
- Any movement the creature takes, if any. you cannot force the creature to make any movements that are obviously harmful.
You can only choose each option once. Once you choose one of the options for a creature the link breaks between you and that creature, once both links have been broken the spell ends. If one of the creatures moves more than 120 feet away from you, the spell ends. This spell has no effect on the target's legendary, or mythic actions.
* - (150 gp worth of gold dust which the spell consumes)Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
|---|---|---|---|---|---|
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8/11/2024 6:39:33 PM
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5
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0
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1
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Coming Soon
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8/11/2024 7:00:51 PM
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5
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0
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--
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Coming Soon
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8/11/2024 7:08:37 PM
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5
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0
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3
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Coming Soon
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