Level
5th
Casting Time
1 Hour Ritual
Range/Area
30 ft.
Components
V, S, M *
Duration
Until Dispelled
School
Evocation
Attack/Save
None
Damage/Effect

You create a magical sun that sheds bright light in a 40-foot radius and dim light for an additional 40 feet. The caster may set a time for the light to dim and turn off or even set a command phrase that turns it on and off. The magical sun created by this spell deals 4d10 radiant damage to any undead who enters the bright light radius created by this spell or start their turn there . While plants are under the bright light shed by this spell they grow without the need for sun and yield twice the normal amount of food when harvested.

* - (Ball of iron encrusted with the dust of a ruby that costs at least 500 gold, this is consumed in the casting of this spell)

Previous Versions

Name Date Modified Views Adds Version Actions
8/12/2024 3:20:57 PM
4
0
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Coming Soon
8/12/2024 3:27:43 PM
5
0
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Coming Soon

Available For: Cleric (Legacy) Druid (Legacy) Ranger (Legacy) Wizard (Legacy)

Thatcertaingamer

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